package com.team.panicgame.models.mauricio;

import com.team.panicgame.GameConstants;
import com.team.panicgame.models.GameObject;

public class Ladder extends GameObject{
	
	public boolean invisible = false;
	public static final float MIN_WIDTH = GameConstants.GAME_WIDTH / 5f;
	public static final float MIN_DISTANCE = MIN_WIDTH;
	public static final float MAX_DISTANCE = MIN_WIDTH * 3f;
	public static final float MIN_HEIGHT = GameConstants.GAME_HEIGHT / 20f;
	
	public Ladder(float x, float y, float width, float height) {
		super(x, y, width, height);
		// TODO Auto-generated constructor stub
	}
	
}
